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The AWOL Green Colonel is a minor antagonist of the campaign in Army Men II.


The Green Colonel was originally sent two weeks before to a tropical island region, the sector C4 of the Plastic World, on a secret reconnaissance mission in order to monitor why there was so much Tan activity in that region, since the region had no apparent strategic value. However, he went dark for quite some time and his status was unknown. Green command received a somewhat confusing report from the Colonel before they lost contact with his entire platoon. That was a week before they sent Sarge on a mission to search after him.

The colonel's message said:

"There's evidence everywhere here of a large scale archaeological excavation but whatever the Tan were looking for they either found it or lost interest because it looks like they picked up and left in a hurry. Wait a minute HQ, we found... (communication lost)"

That is all what remains of the message. After this report, the Green army failed to make any additional contact with the Colonel. Fearing he had been captured, they sent a scout after him. They lost contact with the scout as well.

Sarge and his men were airlifted to the scout last known location. The Colonel is later discovered by Sarge, apparently having created an independent group of Green, Tan, Blue and Grey soldiers who took the ruins of an ancient temple and quartered themselves there. In the middle of that place there was a portal. This group wish to destroy every warring faction in order to create world peace. Apparently the Colonel and his followers killed, burned and impaled anyone who did not join them, therefore it is assumed that some members of his platoon ended up this way.

His "dream" is regarded as insanity by Green Command, and they order Sarge to chase him down. During the chase the Colonel says a couple of enigmatic lines that clarify his thoughts:

"You think you know what reality is? All you know is what you've been told. You're an errand boy for a diluted master. This war must end and the only way that can happen is to eliminate the soldiers" - says the Colonel before escaping to the Real World.

"I don't wanna kill you Sarge. But you leave me no choice. You won't feel a thing because you're not even real."

After pursuing the Colonel through a portal to the Real World, Sarge and his team are able to silence the Colonel for good, putting an end to his madness. What became of the delusional group he led afterwards is unknown, but it is assumed they disbanded, or were all killed.


  • He is heavily inspired by and based upon the main antagonist of the film Apocalypse Now; the renegade U.S. Colonel Walter Kurtz. Kurtz is sent to Vietnam to raise a army of local Vietnamese and Cambodian natives in order to combat the North Vietnamese Army and Vietcong who's central base was located in an ancient temple compound.
    • Unlike Kurtz however, the AWOL Green Colonel intended to eliminate all sides, while Kurtz if anything only waged war against his (the United States) enemy, the NVA and VC.